FM2

=Collaborative learning for building Flash products= Floyd, Myung

In this course, students will be able to learn how Flash works by understanding the concept of its fundamental and following examples in the class. Also, Using wikipidia, they discuss what the instructor gives as an example to figure out what they need to learn to make the example and how it works. I expect that this course will guide students to learn by following the instruction the instructors give and discussing each other in wikipidia for their final project products.

//Learners & Context//
This course aims for Korean students in Multimedia contents development to learn Flash to use for their education contents development. Collaborative learning by discussing the topic on Wikis will motivate them to understand the concept of Flash and share their experience when conducting their project in the class. They don't need to have prior knowledge but the concept of Adobe Photoshop will be beneficial to learning Flash. During the class, they will meet Flash examples which will help them to get accustomed to use tools in Flash and to the concept of components in Flash. After the course, they will be able to create Flash product for their final project product.

//Learning Goals//

 * The learner will be able to describe what component does the learner choose and work with for building the examples provided in class.
 * The learner will be able to create Flash contents for their project in the class.
 * In each class, they will understand the concept of Flash product and how to build Flash examples which will be shown in class.
 * Also, by collaborative learning using Wiki, they will be able to share their understanding to each other and to help their peers to create their Flash product for their project.

//**Required Resources**// It will take around 20 hours. This course needs examples which are used in Web or education contents, educational contents or multimedia based instruction contents. Also, it needs a discussion board(Wiki is one to be considered) to contact and share information with each other. This course will be blended but will use online only for discussion(if needed, this course will be online in some part). How much time will will this take? What human resources are needed? What kinds of learning resources, online and off- will you need?

//Tools and Models//
As this class is team-based, members of team should create their own discussion board, share their thought for the project and concrete their final project report. For this goal, Consensus documents and Exegesis models are preferred. They will build their project document using Consensus documents and they will discuss their thought and share their understanding using Exegesis. Needless to say, this course needs Macromedia Flash version 8.0 or above.

//Process//

 * 1) During the class, students will see examples of Flash product and practice to follow the instructor
 * 2) During the class, students will setup a team for their final project in the course.
 * 3) Off the class, students will be assigned to make two discussion boards, one is for their project documents(this could be consensus document) and the other for their producing the project by sharing their understanding and thought for each components of their project product(this could be exegesis).
 * 4) Also, the instructor will manage the discussion boards so that the instructor can check if they discuss enough to understand what they learn in the class and if they have any difficulty dealing with their project product and guide the team to acquire the knowledge and to understand correctly.

//Rationale//
Without guidance, students will be possibly misguided or misunderstand what they learn in the class. In this sense, ecollaboration is very positive to be used as a guidance and a way of maintenance for the instructor to let students achieve the final project product. Also, it takes advantages for Peer-to-Peer education and for apprenticeship in some reason if they contact a professional.

//Evaluation//
Since this couse is team-based and project-based learning, assessing their project product seems not easy. However, if students are satisfied to work with their peers and their team members by the peer assessment test or survey, this course will be successful. Also, assessing the final project product needs criteria. I'd rather consider criteria for the uniqueness, the creativeness, their participation of discussion and the consistance of their final project documents than the quality of animation or the elaborativness of the product.

//Reflection//
Rationale and Evaluation parts are the most satisfied since I do consider peer-to-peer education. Since understanding a new concept is always changing for someone who wants to be creative to produce something, it takes a lot of time. I do expect that the two Wikis, consensus documents and Exegesis, will help students to setup their understanding the concept of building Flash product. In previous courses that I taught, all the team members had to make a schedule for their project products which was not maintained well enough. So some members were enthusiastic once they sensed the concept of Flash but others who had failed to understand the concept became outsider of the team, making them stay in the beginning point in the entire process of their project.

On the other hand, Required resources part is the least satisfied. I hope to get connection with professionals who are engaged in Flash contents but I don't have. Interview with those people will help students motivate themselves and also let them see the current trend of Flash product. So, fulfillng the gap, I need to search for examples which are currently used or creative to guide them to sense the trend of Flash product.